Tuesday 22 February 2011

task 2

Task 2
It was William A Higginbotham that created the game tennis for two in 1958 working at brookhaven, national laboratory at a U.S.A nuclear research lab in New York. his goal was to create a game that you could enjoy and at the same time learn, not learn anything major due to this was the first video game of its time and the computers back then are defiantly not what they are today. The game itself was to use a small analog computer to graph and display the trajectory of a moving ball, the game was simple but brilliant nothing to fancy the fact that this game u was able to play with another person instead of just the computer A.I itself. The game play was simple to basically up and down, just picture the side of a tennis court with the fence in the middle with a bouncing ball travelling left to right. To win and score points you would use the trajectory of the ball to get past the other player.


Another great time in its period again another simple but a much more interactive game again consists of two players to play. The game was called space war developed by three Wayne Witanen J Martin Graetz and Steve Russell. The trio wasn’t looking on copywriting the game it was basically just for fun and plus the console itself was the size of a fridge costing at $120,000. The game itself was a black background with a world in a middle and two ships on ever side each one controlled by the users. The ships called needle and wedge because of the ship design, the aim was to shoot the other player and to do that you would have to travel around the world and at the same time not to get shot by the other ship yourself. The game was very successful and was a popular choice to play in a arcade.



Pong another well known game and still known today the object of the game is the same as tennis for two. Two opposite sides competing to win using the trajectory of the ball to beat the other player. Developed in 1972 by Bushnell co-founder of the game company  ATARI. The name pong came from the sound of the ball bouncing of the sides of the screen.



To me I think it is significant basically the games that where created then have just expanded and developed from its predecessor. For example how are racing games today different from then? Answer is they aren’t the objectivity is exactly the same as it is now the only thing that’s different is the graphics due to the consoles used today. To be honest if these games weren’t created then games could be different today all these games are still known maybe you wouldn’t go out to buy them or download them unless you are fan, but these games are still found in simple places for example mobile phones, iPods and internet. They aren’t as famous as they where but they are still around today .

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